With the leaves turning and the nights getting colder, my thoughts are focused on the changing of the seasons. And here at RPG Blog 2’s Friday Discussion, that’s the topic of the day.
How do the seasons or weather play a part in your game? Do you have weather-based challenges? Do you largely ignore the impact of weather upon travel, or do you integrate it into your games?
Respond in the comments, if so inclined. I’m curious to see where everyone is at with this one. Have a great weekend!