Saturday, July 17, 2010

Indie Gamer Attempts To Assert Narrative Control Over Bear; Dies

--Indianapolis An accident at the Indianapolis Zoo yesterday claimed the life of a promising young game designer, in town for the annual Gen Con Indy gaming convention.

Crispin Macavoy, 32, of White Plains, NY, fell over 20' into the zoo's Grizzly Pit after a loose guardrail gave way. Macavoy them found himself face-to-face with a 12' tall enraged Alaskan Grizzly, but refused the frantic rescue attempts and offered rope thrown by zoo workers.

"[Macavoy] just wouldn't stop talking to that bear", bystander Rashida Johnson recalled. "He kept saying stuff like 'OK, we're shifting stances, bear. OK, bear, we need to dictate story to push the conflict. Bear, you need to relinquish control. This is a safe place to explore this theme, ok, bear? Now, bear, the narrative structure is...'"

"If anything, I think it just made [the bear] angrier".

Police now believe Macavoy was attempting to gain what he called "narrative control" over the situation, by dictating to the animal what should have been happening in the "scene" of the Grizzly Pit. Detective James Portnose was one of the first responders on scene.

"Witnesses say he kept try to 'frame the scene' to the bear. He kept saying, "Look! I use 2 levels of Resolve to add a tranquilizer gun in easy reach!'. Of course, that didn't stop the animal from almost immediately disemboweling him with his claws", Portnose added.

Macavoy was known as being very dedicated to the "craft", which on his personal blog he wrote about using to explore what it meant to alternately be a Holocaust survivor, a pedophile grocery store clerk in a small Bulgarian town in the 1960's, and on at least 4 separate occasions, a Gypsy lesbian dealing with personal financial ruin in postwar Prague.

"Even as the bear was gnawing on his face, he was still shouting something about the bear being a Gamist", friend Lorenzo Ackman recounted.

"I knew Crispin, and he would have wanted to die if meant avoiding the deprotagonization of one of God's creatures".

Macavoy had recently been named as one whose small, eccentric games "rocked out", according to comments found at the gaming website StoryGames.com. His most recent game, Ennui, was a 16-page look at the jaded life of married college intelligista that alternately asked players to roll 20-sided dice, plums, and clippings of their own hair to gain control of the story.

His friends described him as an intense fan of gaming, who would have been grimly satisfied with the emotional impact his death would have upon their game.

48 comments:

Crusty One said...

Well done. Very funny.

mksiebler said...

I agree, very funny!

Loved the part about calling the bear a "Gamist"!

The Acrobatic Flea said...

Thank you for bringing the funny to Saturday morning! Very well done :-D

WalkerP said...

Genius! I love the "Rocking out" part. Well done. You are good at these. Maybe make them a recurring post subject?

Zachary The First said...

@walkerp: I've thought about it, but I think I'd rather just do them as they pop up, so they aren't forced. People do seem to like them, though (this one came about after our discussion earlier in the week at theRPGHaven, interestingly enough!)

Rob Conley said...

Quit baiting the bear ;)

Good job writing this.

Jim said...

Love the part about his "craft". Those are my kind of PC's -- NOT! :) Hilarious!

Jon Ekman said...

Too funny. Did this really happen? It read like an Onion story.

Zachary The First said...

@Fortunately for the gamer and the bear, it did not.

John Williams said...

"His most recent game, Ennui, was a 16-page look at the jaded life of married college intelligista"

Man that sounds like the worst game ever created.

I do however think that a game where elitist indie narrativist nerds have to fight real bears would sell... you just need a pretentious enough name, and a way to fit the bear into the game box.

Awesome post!

anarchist said...

The bear, a dedicated 4th edition player, complained that there was a small chance that he could have been injured, the victim didn't have an appropriate level of treasure, and he should be able to fly by now.

anarchist said...

Five posters immediately pointed out that Savage Worlds is great for encounters between hipsters and bears.

anarchist said...

Animal rights activists say that the bear's anger was largely caused by the new Gygaxian policies of the zoo, which place all animals in 10 by 10' enclosures and give them nothing to do until someone comes along to fight them.

Zachary The First said...

@anarchist: I can't tell you how much I love the idea of a Gygaxian zoo.

anarchist said...

Thanks!

The bear also expressed surprise that chewing the victim's face off caused him to die, rather than briefly falling unconscious and needing a night's rest to recover.

Ryan said...

One of those posts that almost makes me spit my beverage onto the monitor.

:)

AndrewW said...
This comment has been removed by the author.
Zenith Comics said...

Now that is funny! Thanks man :)

Brennen Reece said...
This comment has been removed by the author.
Brennen Reece said...

Traditional gamer unsuccessfully spent five hours trying to save him.

Bryan said...

As the nerds argued which was better, the trad nerds or the story nerds, a jock swept in, rescued the bear to be his teams mascot, then ended up with the girl as well as he road into the sunset...

Anonymous said...

Go bear!

Ipagereview said...

And i throughly agree with you ! Totally funny !

Moha said...
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