We had our first session of our new Pathfinder campaign this weekend, and it was a bit of a mixed bag--then again, first sessions usually are, aren't they?
Our GM has done a nice really nice job of creating this sandbox world for us to play in, but we don't really have much chemistry and direction yet. I think a huge part of that is reconciling playstyles, between the gimmicky types, the number-crunchers, and the "true believers", who want to roleplay the pants off the game. All three can be take to extremes, of course.
It's always a tough thing, because first sessions often strike a tone for the rest of a campaign. You're trying to define your character to a group, while still tenuously navigating the system, the setting, and the group dynamic. It's a delicate thing, easily shaken, easily interrupted, especially if you aren't all pulling together.
So, we'll have to see where things go. We have a good foundation, and a good potential. It's up to us to make the most of it.