With at least a couple of brand-new RPGers due to sit at my table on Saturday, I’ve been working down the checklist of what I need. Extra pencils, yep. Fine beverages such as Sun Drop, Dad’s Root Beer, and Mountain Dew? Got it. Dice for the new players? Hmmm….
Now, I am pretty particular about my dice. I bow at the altar of Gamescience, although I am not adverse to grabbing a Bucket O’ Dice from Chessex for extras, or checking out unique ones from other companies. This weekend, I made up four dice sets for our potential campaign novices, complete with some extra d6s and an extra d20 (for when the luck’s gone bad in the other one).
I’ve never been one of those guys who swears up and down he’ll break the fingers of anyone touching his dice. Honestly, it doesn’t bother me if you need to borrow my dice. At the same time, I finally decided against just giving away a dice set to the new players. On one hand, I have no idea (nor do they) if this is going to be their thing or not. If they try it once and hate it, they’ve got some nice they’ll never do anything with. On the other hand, they can borrow my dice for the next few years, and I won’t care.
Typing this out, I know how silly it must sound, but that’s why I’m playing “borrow” instead of “give” when it comes to dice. There are thousands of possible dice sets to buy out there. If they really enjoy gaming, I think they’ll want to get their own in good time. If not, hell, they can have some of mine. They’re just dice, after all….right?