Showing newest posts with label PDFs. Show older posts
Showing newest posts with label PDFs. Show older posts

Wednesday, January 20, 2010

Small Press And Helping Haiti

By now, many of you have seen RPGNow's wonderful efforts to help Haiti, either by $5 or $10 matching donations or by purchasing a $20 effort that comes with a coupon worth dozens upon dozens upon dozens of pdf titles (Fred Hicks had a list earlier today, but more titles may have been added since then). I'm trying to find the money right now to hook up that bundle, as I can't think of a better cause combined with gaming goodness. In the mean time, I've made a smaller donation, and I hope those of you who can afford it do, too. Gamers may be mocked as being big guys and gals (pizza and Mountain Dew doesn't help the physique much), but I've always found we have big hearts as well. The money collected will go right to Doctors Without Borders, for those of you wondering.

If there's one downside to this, it's that many wonderful, big-hearted small press publishers have donated product, and I've seen the sentiment among some folks that there's just too much material and they probably won't look at some of it.

There are a lot of small press publishers--many probably complete unknowns to you or I--who have donated their work to this effort. I'm asking, please respect that and take the time to at least give each product a look, even if it's just skimming. You never know when you'll find that next game or supplement that sparks the fire for you.

And a message to the publishers, large and small, who did donate--I will remember this. Thank you for donating the results of your hard work to a worthy, noble cause.


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Wednesday, September 16, 2009

The OSR In the RPGNow Top 100

RPGNow's list of the Top 100 best-selling products (not all-time total, but on average over time) is positively flowing with OSR (and OSR cousin) goodness! Let's take a look as of today (note: these rankings are subject to change without notice; by the time you read this, they very well may have):

#86: Tainted Lands

#77: Death Frost Doom

#67: Castles & Crusades Player's Handbook

#3: Labyrinth Lord Revised

Congrats, folks! Way to share the love! I'm sure more will be joining that list soon. I have to think if Fight On! were on there, it'd be somewhere near the top.

There's also Barbarians of Lemuria sitting at #58--very cool to see.


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Friday, August 14, 2009

Pathfinder Conversion Guide Posted

For those of you following the release of Paizo's Pathfinder RPG, the 18-page conversion document (3.5 to Pathfinder) has been released for free here. This should come in handy for those of you changing over to Pathfinder completely now from what was D&D 3.5.


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Tuesday, August 4, 2009

PDFs As A Lead-In Product

Yesterday’s discussion about bargain pdfs got me thinking about how useful pdfs are to me as a preview or lead-in product.

When I’m able to view a thorough preview or low-cost/free pdf, I am much more likely to purchase the product outright. If there’s no preview or low-cost pdf alternative, it takes multiple reviews, discussion, and thought before I pull the trigger on a print copy. In the past 2 years or so, here’s a list off the top of my head of just several of the books in which a preview or cheap/free pdf led to me purchasing the full game or product:

- d6 Space
- Pathfinder Beta
- Swords & Wizardry
- Fight On!
- Risus (Risus Deluxe)
- Warcosm
- Swashbucklers of the 7 Skies (partially from the free PDQ-Sharp pdf)
- Thousand Suns
- Savage Worlds

…and that’s just from memory. I’m sure there are others.

I’m not sure if anyone else uses pdfs in this manner, and I know there’s been this discussion from certain publishers that the price point for a pdf should be comparable to deadtree copy. All I know is, whatever the rationale given, I’m usually not going to shell out $24.95 for a pdf, but if it’s affordable, and I like it, there’s a much better chance that I buy the print copy. Of course, there are publishers that are primarily pdf, and I understand that they're going to have a different model than someone splitting pdf/print revenue.


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Monday, August 3, 2009

10 Great PDF RPGs For Under 10 Bucks Or Less

I really enjoyed doing the last Budget Gamer column (has it really been that long?), and so I decided it was about time for another. This time, we've upped the ante to the $10 and under threshold, but I think you'll find these games are still bargains! After all, there's no reason trying out some new PDF games should kill your wallet! Here's the chosen 10, in no particular order:


1) A Game of Thrones: Before Green Ronin's A Song of Ice and Fire, there was this game. It met with general acclaim as a d20 product, but received a "false start" of sorts due to the original publisher going out of business. It remains an impressive game in its own right, one with an interesting Reputation mechanic to emulate the shifting politics of George R.R. Martin's writing.

2) Thousand Suns: This ode to Imperial sci-fi and fiction in the vein of the late, great H. Beam Piper, Thousands Suns is excellent for those looking to build their own space settings (or adventure in the galactic sandboxes others have created). This RPG has a nice learning curve, and I still love that cover.

3) Savage Worlds Explorer Edition: Matching the print version price of $9.99, Explorer Edition is a complete RPG in 160 pages. If you've been following the continual increase in this "Fast, Furious, Fun" game's apparent popularity, this is a great way to give it a whirl (bearing in mind you can also check out the free Test Drive).

4) In Harm's Way: C'mon, you didn't think I'd leave one of my all-time faves off, did you? This Napleonic dynamo of a game features troupe play and some great mechanics for advancing your naval career through daring deeds. In addition, the way the system is set up to balance success, injury, and honor makes this a home run.

5) Barbarians of Lemuria: An expanded version of the free RPG with the same title, this is about as good as Sword n' Sorcery RPGs get. One of the few RPGs in which playing Conan and the Gray Mouser seem equally feasible. Character generation is loose and quick.

6) Chronica Feudalis: That's right, the only 12th-century RPG penned by monks! A thread the other day on this game got me curious, and it certainly is a unique idea. I have to say, the premise works pretty well! The mechanics are light, but shouldn't have troubled appealing to traditional gamers, for the most part.

7) Jaws of the Six Serpents: I really enjoy the simplicity and flexibility of the PDQ system, and Silver Branch's use of it for this dark fantasy RPG is a welcome addition to that system's library. The PDQ also handles sword n' sorcery as well here. Though there's a setting outline included, I could easily using this with a dark setting like Midnight.

8) Modern20: If you enjoyed d20 Modern, but found it lacking in a few areas, don't throw the baby out with the bathwater--take a look at Modern20 instead. Still d20-based, it streamlines skills, renovates the Wealth system, and incorporates changes to make character backgrounds mechanically relevant.

9) Wild Talents: Essential Edition: The One-Roll Engine (ORE) seems to be a hit or miss proposition--some people find it their personal gaming Holy Grail, others don't care for it at all. In 176 pages, this complete RPG shows off the ORE's strengths as applied to the supers genre. At only $5, it's a solid bargain.

10) Squirrel Attack!: That's right. You snicker, but this is one of the best beer n' pretzel (beer n' nuts?) RPGs I've ever played. Further, I've yet to not have fun running this with a group. It's goofy fun all around, and perfect as a fill-in when serious gaming or the regular campaign just isn't going to happen. This is just one entry in the SA! series, mind!

If you do decide to pick up any of these great products, please consider doing so through the links supplied above, which will help support RPG Blog 2. Some of these titles are also available through the Your Games Now PDF Store.

As always, any reader suggestions for other great bargains in this range are quite welcome below!


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Saturday, August 1, 2009

Supported Systems at RPGNow

Interesting update on the number of titles available supporting each listed system, according to RPGNow:

d20/OGL 3rd Edition: 4711
Storyteller (all): 897
D&D 4e: 270
Champions/HERO: 257
Savage Worlds: 206
Mutants & Masterminds Superlink: 201
Traveller (all): 189
RuneQuest: 116
Older D&D (including some titles for Retro-Clones): 112
Call of Cthulhu: 94
Castles & Crusades: 76
Palladium: 39
d6: 28
Labyrinth Lord: 26

Bear in mind, there is some cross-over in selections such as Labyrinth Lord and Older D&D. Anyhow, who said there was a 3e/d20 glut?


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Wednesday, June 10, 2009

The Hidden Temple of the Founders

Like many others, I entered the one-page dungeon contest not too long ago. When I did my entry, I was keenly feeling the loss of so many founding fathers of gaming, as well as really thinking about appreciating those who are still with us. I wanted my entry to be a fun tribute to so many of the people who gave us D&D and the adventures and material of our youth (and beyond!). Enter my submission, The Hidden Temple of the Founders:

The good people of this region hold that their old gods, makers of the world, known collectively as The Founders, appeared in a dream to their followers centuries ago and demanded that their followers build a temple honoring them. The instructions for the temple were like none ever seen—a bewildering array of chambers carved into the side of a mountain, one specifically for each deity of the religion. The names of each deity were labeled on the doors of their dedicated room, and can still be used to identify each to this day.

In time, new religions came to the forefront, and the order of monks tending the sacred place dwindled to nothingness. But true believers and desperate adventurers alike still believe the complex is full of danger, riches, and perhaps divine power in turn. The Old Ways do not sleep.

Download the free pdf of The Hidden Temple of the Founders here.

Download the basic map by itself here.


OK, so in terms of style it gets its ass kicked by a vast majority of the other entries in that contest. But this is my "easter egg"-laden tribute to some of the founders of our hobby. I wanted something with a classic look, that'd be fun to play while honoring some of those who've gone before. See how many references you can find, and feel free to report back if you think you caught them all! (This module definitely relies on a strong DM, able to play off the base encounters included). I hope you guys enjoy it, and if you think to say "thank you" to one of the Old Guard after playing or browsing through it, that would make my day.


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Sunday, May 31, 2009

Irrin Dollar PDF Sale!

OK, so many people believe that summer starts around June 21. We know better--it starts right after Memorial Day, of course! To celebrate the beginning of summer, warm weather, and combination cookouts/gaming sessions, the Introduction to Irrin PDF is only $1! Of course, all the freebies are still free. This offer will be valid through June 30, so download it while you can!


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Monday, May 18, 2009

Reel 'Em In: Great Quick-Start Rules

Quick-Start rules for RPGs can be a mixed bag. On one hand, they can be a relatively inexpensive introduction to a new game, or a useful demo tool/reward. However, if poorly done, they can also be a tremendous turn-off. Not enough detail, and potential gamers won't have a feel for the game. Too much detail, and the eyes start to glaze over. Below is a list of 5 of the better quick-start RPG efforts out there. (Please note I have not included any free RPGs, as those really don't need a quick-start in the same way as commercial efforts do):

1) Savage Worlds: Savage Worlds doesn't need a lot of help to sell itself, nor does it have a high price entry barrier, but its Test Drive Rules are outstanding nonetheless. Only Smilin' Jack keeps this from an A+ (can't stand that guy!).

2) A Song of Ice & Fire: The jury is still out on Green Ronin's recent offering, but the Quick-Start Rules for this game (available from the product's homepage) give you a pretty good idea of what to expect from it.

3) Shadowrun: I'm not a huge SR fan, but this intro to the 3rd edition of that game is a solid 66-page introduction that does a nice job introducing folks to what it's all about. The 4th edition also has a Quick Start pack, so take your pick!

4) Eldritch: Goodman Games' effort at a new system hasn't really caught fire, but that didn't stop this product from being a nice little overview of the system. Good job on including a free introductory adventure, too.

5) Castles & Crusades: A pretty solid effort. C&C isn't the toughest game to get a handle on, but this freebie does a nice job of explaining the basics of play and the all-important SEIGE Engine. It could use a little assistance as far as layout and ease of reading go, though--two things I think important in a first impression.

This is by no means meant to be a comprehensive list, so feel free to add your own!


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Sunday, April 26, 2009

Free PDF Subscription: DM Sketchpad

Here's a cool news release from my pals over at the Grand OGL Wiki:

Mark Gedak from the Grand OGL Wiki had a crazy idea. Why not make a space on the Grand OGL Wiki (http://grandwiki.wikidot.com) to house new open game content of his own design. Starting on that day and each day since Bill Browne, Stefen Styrsky and Mark have been posted daily updates to the DM Sketchpad releasing new ideas under the Open Game License for the free consumption of Grand OGL Wiki users. These ideas were inspired by user’s requests things, we’ve found on the site or occurrences in our daily lives.

Starting early May, the Grand OGL Wiki will be compiling and publishing the DM Sketchpad in PDF form and sending it off free to subscribers.

- If you want to subscribe to the PDF digest of the DM Sketchpad, email Mark at gedakm@gmail.com.

- If you have requests for the DM Sketchpad, email Mark at gedakm@gmail.com.

- If you want to contribute to the DM Sketchpad or the Grand OGL Wiki, email Mark at gedakm@gmail.com.

- If you want to tell the DM Sketchpad team they are doing a super job, email Mark at gedakm@gmail.com and he’ll inform the guys.


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Sunday, April 12, 2009

Palladium PDF Sales To Go Live Tomorrow!

Just a quick reminder: Palladium Books PDFs will be available starting tomorrow at DriveThruRPG. This has been a long time coming, but I'm glad to see the day finally came just the same.


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Saturday, April 11, 2009

Top 25 RPGs: We Need One More Sponsor!

I plan on a full progress report on Monday for the Top 25 RPGs Project, but right now I'm looking for one more game company to round out our list of sponsors. Sponsors will provide a pdf prize package to lucky participants of the project (winners to be determined by random drawing). It can be a good way to participate in something fun for the community, and perhaps get some traffic/vibes pushed your way in return.

I'll announce all our sponsors on Monday (our two others are already on board and ready to go!). If you're interested, shoot me an email at mail.rpgblog(at)gmail.com. If you haven't submitted your list yet, you can do so at the same address.


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Friday, April 10, 2009

And Now, A Video Response To Mr. Leeds of WotC

Dear Mr. Leeds:



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Thursday, April 9, 2009

Free Basic Roleplaying Quick-Start PDF

I just found out that Chaosium is offering a free 32-page Quick-Start edition of their Basic Roleplaying system.

To get your free copy, click here. Nice move by Chaosium in making this available. Keep with the freebies, game companies! We appreciate you for it!


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Monday, April 6, 2009

Get WotC Files While You Can From Paizo

If you've seen the recent kerfluffle with Wizards of the Coast ceasing all online pdf sales, you still have until the end of today to purchase WotC/TSR files from Paizo. My recommendation? The Rules Cyclopedia for $5 and some of the classic modules. At the time I post this, you've got only a few hours left.

If you see this on 4/7/09 after about 12 noon (according to Erik Mona), sorry about your luck, but its probably too late.

If you were like me and downloaded a bunch of WotC products from RPGNow, thinking you could download them again up to 5 times if need be, I feel your pain. I hope WotC comes to some resolution and has PDFs available again soon, but one thing's for sure: they continue to fail epically in any sort of customer relations aspect. OK, fight piracy, whatever, but this is a really crappy thing to do to folks who have already bought your products from RPGNow, DTRPG, or Paizo. Especially in regards to 1e & 2e pdfs. Was illegal piracy really killing you on those, WotC? Items that haven't been in print in 3 decades? Do you think this would be a way to fix anything?

I'm irritated. Doubtless things will look a bit brighter or clearer tomorrow. But as a gamer whose main D&D purchases were from previous edition, WotC has just become about 99% less useful to me as a company.

And if you do offers pdfs again, WotC, you can bet I'm not partaking. If this no-notice B.S. happens once, what's to keep you from yanking the rug out again?


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Saturday, March 14, 2009

My RPG Purchase of the Week: SORD Plus

In total this week, I spent $1.95 on RPG product, yet walked away pretty content.

My purchase at was SORD Plus, by Myth Merchant Press. SORD stands for System Operational Reference Digest. The first version of this product, SORD, is an effort to create a streamlined, easily referenced product for the rules and conditions of D&D 3.5 (which, as we all know, can be a bit daunting). SORD Plus takes this same concept to Pathfinder Beta, and I have to say, I'm pretty pleased with the results.

Extensive bookmarking and some hyperlinks make this a good online reference; I was also really pleased with how it printed out in greyscale (the product is in color, but is designed to print well in grayscale also. Nicely divided tables give a summary of the rules, and give you what you need to understand the effect certain conditions and manuvers have on gameplay. Basically, any "fluff" has been ruthlessly wiped from this product, and what was left has been reorganized expertly into a product that should help player and GM alike. This is as much a rules compendium and reference as much as anything, and at that, it excels.

There's really no rule not touched on in here--from combat to conditions to armor to damage, saving throws, and every other item that is usually a page-flipper. Overall, I'm pleased with my purchase, and consider it a bargain at under $2. I anticipate this not only helping speed up our games, but educating on rules I perhaps poorly understood. It definitely has my recommendation for folks looking to run or play 3.5 or Pathfinder who, like me, aren't human rule databases. I certainly hope we can wield a SORD for the final version of Pathfinder as well.

(Note: Make sure that if you want the version for Pathfinder Beta, you'll want SORD Plus. For regular 3.5, just use SORD).


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Monday, January 19, 2009

Swords & Wizardry Whitebox Rules Free PDF

Mythmere Games has just released the Swords & Wizardry Whitebox Rules in free pdf form. Looking through, it seems like this edition goes even further back than Swords & Wizardry--we're talking 3 original books here.

This makes me take a moment to wonder--are we set with Old-School simulacrum products? We seem to have plenty of them to choose from--GORE, OSRIC, Labyrinth Lord, BFRPG, Swords & Wizardry, etc. Are we to the point where we see more of an emphasis on publishing original items stemming from these efforts? Ceraqinly there have been some efforts, with folks like Brave Halfling Publishing, but I know I wouldn't mind seeing a bit more support for all these systems. I do know I'll be watching this link closely.


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Thursday, January 15, 2009

Going Super-Cheap At RPGNow

I usually troll RPGNow for bargains come payday, but I outdid myself this time. I was looking for a few tables and charts to add to my GM Binder of Awesomeness. Here's what I came away with:

Dark Quest Games:

100 Treasure Chest Stuffers

100 Whispered Insult About The Adventurers
100 Arcane Book Subjects
100 Bag and Pouch Contents
100 Crate and Barrel Contents
100 Dark Street and Alley Encounters
100 Daytime Street Encounters
100 Marketplace Goods
100 Tavern Names (likely the one I need the least,m given how much I already have on this) but I was on a roll)
Fantasy Community: Applehaven (subpar map, but not bad writeups for a drop-in settlement)

Adventure Games Publishing:

Castles & Crusades: 100 Treasure Troves--Type 1 (to be the first in the series, and it was $1)

Total cost? $6.69. That's good, because that's about all my gaming budget allows for right now. I imagine I'll be picking up the rest of the AGP Treasure Trove series as it comes out--the price is right. We'll see if I think the Dark Quest purchases were worth it in the long run, but my love of random, system-generic or multi-system tables and charts knows no bounds. Probably one of the reasons I love the Hackmaster GM's Guide so much.


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Friday, December 19, 2008

The Ice Storm Cometh, But Goodman Games Stays Hot

An ice storm will be here within the hour, and our neck of the woods loses electricity at the drop of a hat, so updates may be sparse for a few days. I did, however, want to share the three latest pdf pickups I made thanks to Goodman Games' impressively awesome "End Is Near Sale" at RPGNow. I picked up the following at $2 each:

-DM Campaign Tracker: I've heard this is a nice GM tool for multiple d20 systems. I already have my homebrew notes in a binder, but something that's more professionally laid-out and encourages quick-reference might do the trick.

-DragonMech: I always wanted to check this campaign sourcebook out. In terms of fantasy mechs, I'm curious to see how it stacks up against a benchmark such as Rune Stryders.

-Judges Guild JG1: Fortress Thieves of Badabaskor: Actually, I already own this in print, but wanted to pick up the pdf for my library. Rob Conley did great work on this adventure.

These items will no longer be on sale after 12/31, so I'll likely browse through once more before then. Being d20, they'll be disappearing from all legal channels forever. I really want to download Dungeon Crawl Classics #35: Gazetteer of the Known Realms to mine some ideas for my own homebrew.


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Monday, November 24, 2008

Organizing RPG PDFs

I've finally finished up organizing all my RPG files on our laptop. I found that I was re-downloading stuff I already had, that I had multiple copies of the same file, and that finding anything was becoming a tremendous pain. So, I decided to finally sit down and organize them in a way that works for me.

This is a shot of the main folder (click for a larger view). I'm a visual person, so I've used some icons to help me more easily differentiate between them. (Just for reference, "Irrin" is our homebrew campaign world:


For the sub-folders, I've used company logos and pictures to much the same effect. Here's my folder for other source material:




















Here's a shot of the Other Games folder, for games I'm not playing at the moment:





















So, that's it. If you're curious, the dragon and treasure chest .ico files are free from Wizards of the Coast (link here). Does anyone organize their pdfs in a different manner (if at all?).


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